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is a Japanese adult visual novel developed by Leaf and released on May 23, 1997 for Windows. It was later ported to the PlayStation and given voice acting. A second PC version, titled ''To Heart PSE'' was released containing the PlayStation version as well as bonus games. ''To Heart PSE'' and the PlayStation version had the adult scenes removed. ''To Heart'' is Leaf's fifth game, and the third and final title in the Leaf Visual Novel Series along with ''Shizuku'' and ''Kizuato''. The gameplay in ''To Heart'' follows a plot line which offers pre-determined scenarios with courses of interaction, and focuses on the appeal of the eight female main characters. A sequel of ''To Heart'', ''To Heart 2'', was released on December 28, 2004 directly to the PlayStation 2. A special bundle of ''To Heart 2'' and a PS2 version of ''To Heart'' was released on the same day. The original PC release of the visual novel was titled ''To Heart'', however the anime and the PSE versions later changed to ''ToHeart'' without any space between the words. The English release of the anime uses the former format. ''To Heart'' was adapted into a thirteen-episode anime TV series by Oriental Light and Magic aired between April and July 1999, and a second anime, ''To Heart: Remember My Memories'', aired between October and December 2004. The first anime was licensed by Right Stuf International for distribution in North America; the first DVD was released in March 2007. Two manga series were produced, both illustrated by Ukyō Takao and serialized in MediaWorks manga magazine ''Dengeki Daioh''. The first manga, which ran between October 1997 and December 1999, was based on the original visual novel, and the second manga, which ran between November 2004 and July 2005, was based on the anime ''To Heart: Remember My Memories''. A drama CD entitled ''Piece of Heart'' was released in October 1999. ==Gameplay== (詳細はromance visual novel in which the player assumes the role of Hiroyuki Fujita. Its gameplay requires little player interaction as much of the game's duration is spent on reading the text that appears on the screen, which represents the story's narrative and dialogue. The text is accompanied by character sprites, which represent who Hiroyuki is talking to, over background art. Throughout the game, the player encounters CG artwork at certain points in the story, which take the place of the background art and character sprites. A gallery of the viewed CGs and played background music is available on the game's title screen. ''To Heart'' follows a branching plot line with multiple endings, and depending on the decisions that the player makes during the game, the plot will progress in a specific direction. The game divides each school day of the storyline into four segments. These segments illustrate the events that occur during Hiroyuki's commute to school, during school, after school, and after he returns home at the end of each day.〔 Depending on the time of the day and the player's actions, they may be presented one of four types of events: dated events, which occur automatically during certain points in the game's plot line; affection events, which occur during certain periods of time only if specific conditions pertaining to a character's affection towards Hiroyuki are met; frequency events, which occur after meeting a character a predetermined number of times; and VS events, which occurs if two characters' affection towards Hiroyuki conflict with one another.〔 At the end of each school day, the player is given the option to navigate to various locations within the game's setting.〔 Each choosable location is accompanied by an image of a heroine in order to allow the choices to be easier to make. Every so often, the player will also come to a "decision point", where they are given the chance to choose from multiple options. Text progression pauses at these points, and depending on the choices that the player makes, the affection rate of the heroine associated with the event will either increase, decrease, or remain the same.〔 This mechanism determines which direction of the plot the player will progress into.〔 There are ten plot lines that the player will have the chance to experience, one for each of the heroines in the story. The game also contains a bad ending in which the player is unable to pursue the other scenarios. In order to view all of the plot lines, the player will have to replay the game multiple times and make different decisions to progress the plot in an alternate direction. In the versions released since the original, there are six bonus minigames available that serve to lengthen the experience. The first game is a platform game called "Heart by Heart", in which the player controls a ''To Heart'' character in one of the thirty static, non-moving levels.〔 The player's objective is to defeat all of the enemies in the level using various attacks within a time limit. The minigame also features a two-player variation, in which the players may compete or cooperate with each other within the game's levels. The second, "CircleTriangleSquareX", is a puzzle game in which the player gains points by forming and eliminating lines of three or more blocks of the same shape. The player achieves this by swapping the preexisting blocks in the game's screen with those in a bank of blocks allotted to them.〔 The third minigame, titled , is a side-scrolling shooter game featuring Serika Kurusugawa.〔 The player's goal is to progress through a horizontally scrolling level, while attacking enemies and dodging their attacks. and are bonus scenarios in which the player is given simulated massages by the characters Multi or Serio using the DualShock controller's vibration function.〔 Lastly, is a minigame that appears in Shiho Nagaoka's scenario, in which Hiroyuki and Shiho attempt to shoot each other with water guns.〔 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「To Heart」の詳細全文を読む スポンサード リンク
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